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<h1>WINDOW_BUFFER_SIZE_RECORD</h1>
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<div class=shortdescr>
The <strong>WINDOW_BUFFER_SIZE_RECORD</strong>
structure is used in a console <a href="input_record.html">INPUT_RECORD</a>
structure to report changes in the size of the screen buffer.
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<pre class=syntax>
typedef struct _WINDOW_BUFFER_SIZE_RECORD {
    COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD;
</pre>

<h3>Members</h3>
<div class=descr>

    <div class=dfn>dwSize</div>
    <div class=dfndescr>Size of the screen buffer, in character cell columns and rows.</div>

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<h3>Remarks</h3>
<div class=descr>
  <p>Buffer size events are placed in the input buffer when the console is
  in window-aware mode (ENABLE_WINDOW_INPUT).</p>
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<div class=see>See also:</div><div class=seecont>
<a href="input_record.html">INPUT_RECORD</a>,
<a href="coord.html">COORD</a>,
<a href="readconsoleinput.html">ReadConsoleInput</a>
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